To add a persistent logo to a 4K 60fps YouTube Live loop in OBS, add the image as a separate source in the scene carrying the loop, then place it above the video source. Position and size it in the preview, and check the stream output separately: an overlay does not configure or guarantee 4K60 delivery.
Keeping the logo separate means you can move, hide, resize or replace it without editing the loop video. The practical task is to make the mark legible without obscuring important content, then test the complete stream before going public.
Open the scene carrying the loop
Open the OBS scene that already contains the looping video. Start by confirming that you have the right scene selected and that the loop is visible in the preview. If your project uses multiple scenes, make this change in the scene that actually carries the background you intend viewers to see, rather than adding a logo to a different scene by mistake.
It helps to treat the loop and the logo as two independent layers. The loop remains the moving background; the image source is an additional graphic displayed over it. That arrangement is useful when the background changes later, because you can usually preserve the same logo source and adjust its placement in the relevant scene rather than altering every video file.
Before changing anything, note how the existing scene is composed. Look for text, faces, devotional imagery, a clock, news captions or other details that viewers need to see. If the loop is a study or ambience scene, notice where the visual focal point sits and whether the picture changes during playback. A logo that looks clear over one frame may cover a title or bright detail later in the loop.
If the scene is part of a longer sequence, first make sure its existing video arrangement is working as intended. For a playlist rather than a single repeating clip, the guide to adding multiple videos to a continuous YouTube Live stream is a separate workflow. This logo change should not require you to rebuild that sequence.
Add the logo as an Image source
Add an Image source to the scene and choose the logo file you want to use. OBS documents image sources in its Image Sources knowledge base; exact interface wording can vary by OBS version, so use the labels shown in your installed version rather than relying on a screen-by-screen sequence written for another release.
Choose a file with a transparent background if you want only the mark itself to sit over the video. A logo supplied with a solid rectangle will show that rectangle too; this may be intentional, but it can look like a badge pasted over the scene. Check the actual file before adjusting the OBS source, since transparency and padding are properties of the image, not settings that a source-layer change will automatically correct.
Once loaded, the logo appears in the preview as its own source. Keep it separate from the loop instead of baking it into the video. Separate sources make later changes simpler: you can try another corner, reduce the size, or hide the logo temporarily without rendering a new copy of the loop.
If you maintain several scenes with the same branding, check each one rather than assuming the logo will appear everywhere. An image source added to one scene does not necessarily become part of all other scenes. That distinction matters if you use a dedicated starting scene, a main loop scene and a transition scene.
Place the logo above the video source
In the Sources list, arrange the logo above the loop or video source. Source order controls which layer appears in front when items overlap: the logo must be in front of the video to remain visible. If it sits below an opaque video layer, it may be present in the scene but hidden behind the moving picture.
Check the preview after changing the order. You should see the logo over the loop, not a second logo baked into the background and not an image covering the entire picture. If it is missing, check that the image source is enabled, that it belongs to the scene currently selected, and that it is above the video source.
Leave the video source itself unchanged unless you have a separate reason to edit it. The point of the layer workflow is to preserve the loop and add a manageable mark over it. This is particularly helpful for a channel that refreshes its background videos while keeping consistent branding.
If you want to troubleshoot a loop that stops or restarts unexpectedly, keep that work separate from logo placement. The guide on making OBS reopen a looping sleep video when playback ends covers a playback issue; a correctly layered image does not fix a source that has stopped playing.
Resize and position it in the preview
Select the image source and adjust its size and position in the OBS preview. Aim for a mark that is easy to recognise at normal viewing size but does not draw more attention than the programme itself. A logo that looks modest on a large monitor can become a prominent block when viewed on a phone, so judge it in the context of the full composition rather than by its pixel dimensions alone.
There is no single correct size for every logo. A wide wordmark needs a different footprint from a compact symbol, and a detailed mark may become indistinct if reduced too far. Use the preview to find a size at which its essential shape or lettering is readable without making the background feel cramped.
Move the logo while watching how it relates to the scene. A plain corner can work for an ambience loop; a scene with lyrics, a clock, or a presenter may need a different area left clear. If the source contains transparent padding, the visible mark may sit farther from the edge than the image bounds suggest. Judge the visible artwork, not just the selection outline.
Make small adjustments and review a few different moments in the loop. The background may shift, brighten or bring an object into the place where the logo sits. A static image source stays in the same screen position even as the video moves, so the composition needs to work across representative frames rather than only the moment when you first placed it.
Keep the mark clear of edges and important content
Keep the visible logo within the picture area and leave some breathing room between it and the screen edge. This is composition advice, not a YouTube placement requirement. A mark placed directly against the border can feel cramped, and some viewers may see the image differently depending on their screen or playback layout. A modest inset is usually easier to look at than artwork that appears clipped against the edge.
Avoid covering information viewers came to see. On a devotional channel, that might be lyrics or the central image; on a local news loop, it could be a headline or ticker; on a study stream, it might be a timer or schedule. The logo should identify the channel without competing with those details. If the picture has no obvious empty corner, consider reducing the mark before placing it over a focal element.
Check contrast as well as position. A pale logo over a bright patch can disappear, while a dark mark over a shadow can lose its outline. A transparent logo may work cleanly in one part of a loop and become hard to read when the background changes. If the artwork includes a suitable outline or contrasting colour, it may remain visible across more frames, but avoid adding a heavy backing box unless it fits the visual style.
The right balance depends on what your channel is for. A small shop may need its name to be readable; a music or ambience station may want branding to recede; a news loop may need every corner for information. There is no universal location dictated by YouTube. Treat the preview as a composition check and decide what viewers should notice first.
Check the output resolution and frame rate
Logo placement and stream output are separate settings. A correctly sized image source does not set the OBS canvas, output resolution, frame rate, encoder or ingest bitrate. If you intend to send 3840×2160 at 60 fps, check that your OBS video and output configuration is set for those values and that the source material and machine can sustain them. Then verify what YouTube receives in a test stream.
YouTube’s encoder settings guidance, checked on 3 October 2026, lists recommended 2160p at 60 fps bitrates of 35 Mbps for AV1 or H.265 (HEVC), and 50 Mbps for H.264. The same table lists minimums of 10 Mbps for AV1 or H.265 and 14 Mbps for H.264. These values are tied to the codec; do not treat one as a universal setting for every OBS encoder or system.
The same YouTube guidance recommends constant bitrate (CBR) encoding and a two-second keyframe interval, with a maximum interval of four seconds, and recommends RTMPS. Check the current page when setting up or revisiting a stream because YouTube’s published guidance can change. Use only settings that the encoder you have selected supports, and avoid assuming that changing the logo has any effect on those encoder choices.
For 4K60, YouTube says the low-latency option is unavailable and the stream uses normal latency. The practical implication is that a 4K60 channel may not suit a format that depends on very little delay between the broadcaster and viewers. YouTube also transcodes live streams for different viewer formats, so the output shown to a viewer is not necessarily a direct copy of the encoder feed.
A logo can add a small amount of visual detail to each frame, but it does not by itself preserve resolution or frame rate. If OBS cannot sustain the selected output, or the connection cannot carry the stream reliably, the fact that the source image is sharp will not resolve that issue. Consider the codec, bitrate, output settings, source material and machine together, then test rather than inferring success from the preview alone.
For channel owners who are still preparing their background files, the video-file readiness checklist for a 24/7 YouTube stream is useful before you commit to a long broadcast. It addresses the media asset, not the logo overlay, so keep both checks in your preparation.
Test the overlay in the live output
Before a public stream, run a test and inspect the YouTube Live Control Room preview. YouTube’s live streaming tips describe encoder streaming as a way to use overlays and other production equipment. The preview helps you check the actual incoming programme rather than relying only on what the OBS canvas appears to show.
Watch representative parts of the loop, including any sections where the background changes, where text appears, or where the picture becomes especially light or dark. Confirm that the logo stays visible, remains inside the picture, and does not cover an important detail. Check audio as well: a visual change does not normally call for an audio adjustment, but the test is a good time to confirm that the complete programme still behaves as expected.
Look at stream health and the reported output details in the control room. A preview that looks right does not establish that the stream is being delivered at the intended resolution and frame rate. Check the incoming stream information and OBS status, and investigate dropped frames or warnings before you rely on the setup overnight. Do not interpret a successful short test as a guarantee that a long session will remain uninterrupted.
If you operate a continuous prerecorded channel, the machine running OBS is part of the practical decision. It needs to stay on and maintain the broadcast for as long as you use that arrangement. Where keeping a computer running is the specific obstacle, StreamNeo removes that particular burden by letting you upload the video and run the YouTube broadcast with your own computer switched off; it does not change the need to check the logo, stream output and channel setup.
For an OBS-run stream, save the scene after testing and keep a note of what you changed. If something looks wrong later, you can distinguish a logo adjustment from a change to the video source or encoder configuration. YouTube’s guide to creating a live stream with an encoder is a useful official reference for the broader live setup; consult the current guidance when configuring a broadcast.
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FAQ
Does adding a logo keep my stream at 4K60?
No. The image source is a visual layer; it does not set resolution, frame rate, bitrate or encoding. Check the OBS output configuration and the information reported by YouTube during a test, and remember that a successful setup cannot guarantee continued 4K60 delivery.
Does YouTube require the logo to be in a particular corner?
No particular position is a YouTube requirement in this workflow. Choose a place that stays within the picture and does not obscure text, focal details or other important content. Review several moments of the loop before settling on it.
Can I change the logo without editing the loop video?
Yes. Keep it as a separate Image source above the video source in the scene. You can then move, resize, hide or replace that source without baking the change into the background file.
What should I check before making the stream public?
Inspect the OBS preview and YouTube Live Control Room preview, including representative motion and audio. Confirm the incoming resolution and frame rate, watch stream health, and address any warnings before relying on the configuration for a long broadcast.