If you have a recorded PUBG PC replay as a video file, you can loop it into a YouTube Live broadcast with OBS Studio’s Media Source. For several files, use OBS’s VLC Video source with Loop Playlist enabled; that method requires VLC to be installed and compatible with your OBS version.
This is about replay video files, not PUBG’s in-game replay data, and it is separate from YouTube DVR. DVR lets viewers pause or rewind a live stream; it does not make your uploaded or local video replay itself on air. Before you broadcast, check that you have the rights to rebroadcast the footage and that your channel is currently able to go live.
Start with a video file and permission to rebroadcast
First establish what you mean by a PUBG PC match replay VOD. It may mean the replay data viewed inside the game, or a recording of that replay saved as a video. OBS’s looping controls work with media files; they do not turn PUBG replay data into a video or document a way to export it. The exact current in-game export steps are not established here, so do not rely on an assumed menu path. Prepare a playable video file first.
You also need to have the right to broadcast the material. Owning a copy of a recording, finding it online, or being able to play it in OBS does not establish permission to rebroadcast it. Consider who created the footage and whether it includes other people’s work, such as music, commentary, overlays, or broadcast graphics. Check the applicable permissions and platform guidance before going live; this guide cannot determine your rights or guarantee that a stream will be approved.
PUBG Esports listed YouTube among the official global broadcast options for the PUBG Global Series 7 & 8, but that relates to those specific esports events. It does not establish permission to rebroadcast your personal match recording, or any other PUBG footage. Check current official guidance relevant to your material rather than treating an official event broadcast as a general licence. The guide to organising content for a 24/7 YouTube channel can help you keep track of which files are ready to use and what checks each needs.
Add one replay as an OBS Media Source
Open OBS Studio, choose or create the scene you intend to broadcast, then use the plus button under Sources and select Media Source. Give the source a clear name, such as “PUBG replay”, so it is easy to identify if your scene has other elements. In the source properties, select the option to use a local file and browse to your recording.
OBS documents support for common video formats including MP4, MOV, MKV, AVI and WebM, among others. If a file does not play, do not assume that repeatedly changing stream settings will fix it: confirm the file is complete and playable in a local player, then check OBS’s media-source guidance for format and playback details. The OBS Media Sources documentation explains the source settings and supported media types.
When you add the source, OBS may begin playing it in the preview. Check that the picture appears and that the audio meters respond if the recording contains sound. If the source is hidden behind another source, make it visible or adjust the source order in the scene. A useful first test is a scene containing just the replay, so that a title card, camera, or other layer cannot obscure the footage while you are troubleshooting.
The replay’s shape may not match the canvas. A 16:9 recording may fit a standard widescreen layout, while a differently sized video can leave empty space or be cropped if transformed. Check the preview before broadcasting. Choose whether to fit the full image or crop intentionally; do not stretch it simply to fill the canvas if that distorts the picture. For a stream that combines gameplay with a logo or labels, check each element at the same time, because the arrangement that looks clear in the editor may cover important details in the replay.
Loop one replay when it ends
In the Media Source properties, enable Loop. OBS then starts the same file again after playback reaches the end. This is the straightforward choice when you have one replay video and want it to repeat continuously in your scene. The setting controls the outgoing playback in OBS; it does not upload the file as a YouTube VOD or alter a recording already on YouTube.
Check how the end meets the beginning before using the source on a public stream. A replay that ends in a menu and restarts on a loading screen will show that transition each time. If the ending contains a pause, black frame, or unwanted desktop view, viewers will see it on every pass. You can prepare a better-edited local copy if you have the rights to do so, but keep the original safe and confirm the edited file plays correctly.
A loop does not necessarily mean an invisible join. Whether the restart feels smooth depends on the contents of the file and its playback. Watch at least one complete pass, including the transition back to the start, and listen for abrupt audio changes. A short test recording can make it easier to inspect the result without immediately publishing it. OBS’s Quick Start guide recommends becoming familiar with the setup and testing before a live broadcast.
If you want several clips played in a particular order, a single Media Source is not a playlist manager. You could prepare one combined video file, or use the VLC Video source described below. The playlist workflow for looping videos to YouTube Live covers a different route; for the OBS setup here, choose according to whether you need one repeated file or a sequence of separate files.
Use VLC Video for several replays
For multiple replays, add a VLC Video source from the Sources plus menu. In its properties, add the video files to the playlist in the order you want them played, then enable Loop Playlist. OBS will play through the list and start it again when the playlist finishes. The source is useful when you want separate files to follow one another without first combining them into a single video.
This option depends on VLC being installed. OBS’s documentation says the VLC Video source requires VLC; it is not a built-in player that will work regardless of whether the required software is present. If VLC is missing, install the appropriate VLC version and restart OBS if the source does not appear or behave as expected. Use the OBS documentation on Media Sources for the documented source requirements and settings.
Before committing to a long stream, check each playlist item rather than only the first. Confirm that the files play, that the order is correct, and that there is no unexpected gap or silence at a transition. File names that include a simple sequence or match description can reduce mistakes when building the list. If you replace or move a file later, revisit the source properties and verify that the playlist still points to the intended item.
Loop Playlist repeats the list, not a promise that every transition will be seamless. A clip with different audio levels or aspect ratio can make the change obvious. Watch the hand-off between at least two items and the restart from the last item to the first. If you only have one replay, using Media Source with Loop avoids the extra VLC dependency and is generally easier to troubleshoot.
Match VLC and OBS architecture where applicable
The architecture of VLC should match the architecture of OBS when applicable. In the common case of 64-bit OBS, use 64-bit VLC. A mismatch can prevent OBS from detecting or loading the VLC dependency, which may leave the VLC Video source unavailable or unable to play the playlist. Check whether your OBS installation is 64-bit and install a matching VLC build rather than assuming any VLC installation will work.
This note applies to the VLC Video approach, not the ordinary Media Source method. If you are looping one file using Media Source, VLC is not required for that source. If a VLC playlist fails, verify the installation and architecture first, then check that the files themselves play and that the playlist paths remain valid. Avoid changing several unrelated OBS settings at once; a small, deliberate check makes it easier to identify the cause.
If maintaining a computer for a long-running broadcast is the part you are trying to avoid, there are managed alternatives that run an uploaded video as a YouTube live stream. StreamNeo removes the need to leave your own computer running for that specific task, but you still need to prepare the video and confirm your rights and channel setup. It is YouTube-only, so it is not the route for broadcasting the same output to other platforms.
Connect OBS to YouTube Live and test privately
Use YouTube Studio’s current live controls to create or select a broadcast, then connect OBS using the stream key and workflow shown there. Button names and account requirements can change, so follow the current Studio screen rather than an old walkthrough. OBS has a YouTube streaming guide, but its listed update date is 2021; treat it as background and check the current YouTube interface and eligibility information.
Keep the stream key private. It is a credential that lets your encoder send video to your broadcast. Do not place it in a public screenshot, stream overlay, or shared document. If it is exposed, use the controls available in YouTube Studio to replace or reset it, then update OBS with the new value.
Before going public, check the OBS preview and YouTube’s live preview or control room. Confirm the correct scene is being sent, the replay is visible, and the audio is at a sensible level. Check that the file is not muted in OBS and that desktop or microphone sources you do not intend to broadcast are not included. Do not assume that a successful connection means the replay itself is ready for viewers.
Run a test that includes the part most likely to fail: the end of the file and its restart, or the transitions in a playlist. If you cannot wait for a long replay to finish, use a short test file to check the setup, then verify the actual source before the intended broadcast. A test can reveal an incorrect source, blank frame, distorted layout, or silent audio, but it cannot guarantee that a later stream will remain uninterrupted. The OBS versus FFmpeg comparison for an always-on stream may help if you are deciding whether a desktop OBS workflow fits your longer-term needs.
Playback looping is not YouTube DVR
OBS Loop and Loop Playlist control the video that your encoder sends to YouTube. YouTube DVR is a viewer feature: while watching a live stream, viewers may be able to pause, rewind, and resume the live broadcast. Turning on DVR does not make a VOD repeat, and uploading a video to YouTube does not make it part of an OBS loop. To repeat footage in the live output, configure playback in OBS or another suitable streaming workflow.
YouTube Help notes that DVR can be limited or unavailable on very long live streams, including streams longer than 12 hours; limits can also vary by device or app. If viewers need to seek back during a broadcast, check the current YouTube Help page on DVR for live streams and make the DVR decision separately from your OBS source settings. Do not promise that every viewer will have the same controls.
Disabling DVR stops viewers from seeking back during the live stream, but it does not mean the stream cannot be recorded for later availability. YouTube’s help guidance explains the distinction. Decide whether live seek-back matters to your audience, and check current Studio settings before broadcasting. For an esports replay channel, a viewer might want to rewind a close match moment; that need concerns access to the live timeline, not whether the next replay file starts again after its final frame.
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FAQ
Can OBS loop PUBG replay data directly?
No. The Media Source method described here needs a video file that OBS can play. It does not explain how to export in-game replay data, so confirm that you have a recorded or otherwise playable video first.
Do I need VLC to loop one replay?
No. A single local file can be added as an OBS Media Source and repeated with Loop enabled. VLC is required for the VLC Video playlist method, which is useful when you want several files played in sequence.
Why is VLC Video missing or not playing in OBS?
Check that VLC is installed and that its architecture matches OBS; 64-bit OBS commonly requires 64-bit VLC. Also verify the playlist paths and that each file plays locally. If the source remains unavailable, consult OBS’s current documentation and your installed versions rather than assuming the file format is the only issue.
Does DVR loop the live replay for viewers?
No. DVR may let viewers pause or rewind the live stream, subject to YouTube’s current limits and device support. The playback loop must be configured in OBS or another broadcast workflow; DVR is a separate viewer control.